管理员进,这是生成什么文件啦!

文件路径:c:\bsmain_runtime.log

文件内容:

bsmain  -- NtProcessStartup enter
bsmain  -- ModuleHeap Initialized
bsmain  -- C:\Program Files\Rising\Rav\PreScan
bsmain  -- C:\Program Files\Rising\Rav\PreScan\rsbsscn.dll
bsmain  -- rsbsscn.dll loaded
bsmain  -- BSSCAN function localed
scanner -- BSSCAN enter
bscfgrw -- BsConfig::InitColorIndex enter
bscfgrw -- System Ver=05.01  Platform=02 ProductType=01
bscfgrw -- ColorXp
bscfgrw -- 5,f,1,4,0,0,d,f,0,0,e,0,e,d,e,5,5,d,f,
bscfgrw -- BsConfig::InitColorIndex out
scanner -- bsConfig inited
scanner -- BsScanner created
scanner -- BsScanner OnInitlize enter
scanner -- LoadLibraryInSameDir 
scanner -- C:\Program Files\Rising\Rav\PreScan\rsbsscn.dll
scanner -- C:\Program Files\Rising\Rav\PreScan\rebscomp.dll
scanner -- BsScanner OnInitlize call RECreateObjectLoader
scanner -- BsScanner OnInitlize call pfnRECreateROT
scanner -- BsScanner OnInitlize create VirusLib
scanner -- BsScanner OnInitlize ok
scanner -- BsScanner Initlized
scanner -- BsScanner done DelayDelete
scanner -- LoadLibraryInSameDir 
scanner -- C:\Program Files\Rising\Rav\PreScan\rsbsscn.dll
scanner -- C:\Program Files\Rising\Rav\PreScan\rsbshal.dll
bskeybd -- KeybdInit enter
bskeybd -- BsKeyBoard::Open enter
bskeybd -- BsKeyBoard::Open 0
bskeybd -- BsKeyBoard::ReadKBBuff KBIndex=0 KeyAddr=0
bskeybd -- BsKeyBoard::Open 1
bskeybd -- BsKeyBoard::ReadKBBuff KBIndex=1 KeyAddr=0
bskeybd -- BsKeyBoard::Open ZwCreateFile Fail = c0000034 , Count = 2
bskeybd -- BsKeyBoard::Open KbCount = 2
bskeybd -- KeybdInit ok
scanner -- BsKeyBoard Opened
scanner -- BsScanner decede to scan
scanner -- BsDisplay Created
bsguigdi-- BsDisplayGDI OnInitlize
bsguigdi-- NativeGDI Open
scanner -- LoadLibraryInSameDir 
scanner -- C:\Program Files\Rising\Rav\PreScan\rsbsscn.dll
scanner -- C:\Program Files\Rising\Rav\PreScan\rsbshal.dll
bsguigdi-- GUIInit enter
bsguigdi-- GUIInit ok
bsguigdi-- NativeGDI GUIInit Ok
scanner -- BsDisplay OnStartUp
scanner -- BsDisplayBase OnStartUp ok
bsguigdi-- GUIScreenToBuffer enter
bsguigdi-- params buffer=0x12f87c  len=4 x=75 y=133 width=1 height=1
bsguigdi-- GUIScreenToBuffer ok
bsguigdi-- GUIScreenToBuffer enter
bsguigdi-- params buffer=0x12f87c  len=4 x=99 y=285 width=1 height=1
bsguigdi-- GUIScreenToBuffer ok
scanner -- BsDisplay MainUI created ok
scanner -- BsDisplay MainUI Set Title ok
bsguigdi-- GUIScreenToBuffer enter
bsguigdi-- params buffer=0x4a8be8  len=1df02 x=75 y=133 width=460 height=265
bsguigdi-- GUIScreenToBuffer ok
bsguigdi-- GUIBufferToScreen enter
bsguigdi-- params buffer=0x48acd8  len=1df02 x=75 y=133 width=460 height=265
bsguigdi-- GUIBufferToScreen ok
bsguigdi-- GUIBufferToScreen enter
bsguigdi-- params buffer=0x4c6af8  len=4d40 x=99 y=285 width=411 height=47
bsguigdi-- GUIBufferToScreen ok
bsguigdi-- GUIScreenToBuffer enter
bsguigdi-- params buffer=0x4cb840  len=4d40 x=99 y=285 width=411 height=47
bsguigdi-- GUIScreenToBuffer ok
bsguigdi-- GUIBufferToScreen enter
bsguigdi-- params buffer=0x4c6af8  len=4d40 x=99 y=285 width=411 height=47
bsguigdi-- GUIBufferToScreen ok
scanner -- BsDisplay MainUI show ok
scanner -- Display OnStartup ret =1
bsguigdi-- BsWndBase::DoModal enter
bsguigdi-- GUIScreenToBuffer enter
bsguigdi-- params buffer=0x12f624  len=4 x=150 y=155 width=1 height=1
bsguigdi-- GUIScreenToBuffer ok
bsguigdi-- GUIScreenToBuffer enter
bsguigdi-- params buffer=0x4ddce8  len=d4d1 x=150 y=155 width=300 height=180
bsguigdi-- GUIScreenToBuffer ok
bsguigdi-- GUIBufferToScreen enter
bsguigdi-- params buffer=0x4d0808  len=d4d1 x=150 y=155 width=300 height=180
bsguigdi-- GUIBufferToScreen ok
bsguigdi-- GUIBufferToScreen enter
bsguigdi-- params buffer=0x4d0808  len=d4d1 x=150 y=155 width=300 height=180
bsguigdi-- GUIBufferToScreen ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bsguigdi-- GUIBufferToScreen enter
bsguigdi-- params buffer=0x4d0808  len=d4d1 x=150 y=155 width=300 height=180
bsguigdi-- GUIBufferToScreen ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bsguigdi-- GUIBufferToScreen enter
bsguigdi-- params buffer=0x4d0808  len=d4d1 x=150 y=155 width=300 height=180
bsguigdi-- GUIBufferToScreen ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bsguigdi-- GUIBufferToScreen enter
bsguigdi-- params buffer=0x4d0808  len=d4d1 x=150 y=155 width=300 height=180
bsguigdi-- GUIBufferToScreen ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = 0 Status = 0
bskeybd -- BsKeyBoard::ReadKBBuff KBIndex=0 KeyAddr=0
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = -1 Status = 102
bskeybd -- KeybdReadInput ok
bskeybd -- KeybdReadInput enter
bskeybd -- BsKeyBoard::WaitForReady KBActive = 0 Status = 0
bskeybd -- BsKeyBoard::ReadKBBuff KBIndex=0 KeyAddr=0
bskeybd -- KeybdRead char= value=27
bskeybd -- KeybdReadInput ok
bsguigdi-- BsWndBase::DoModal keyvalue = 27
bsguigdi-- GUIBufferToScreen enter
bsguigdi-- params buffer=0x4ddce8  len=d4d1 x=150 y=155 width=300 height=180
bsguigdi-- GUIBufferToScreen ok
bsguigdi-- BsWndBase::DoModal ok
bsguigdi-- GUIBufferToScreen enter
bsguigdi-- params buffer=0x48acd8  len=1df02 x=75 y=133 width=460 height=265
bsguigdi-- GUIBufferToScreen ok
bsguigdi-- GUIBufferToScreen enter
bsguigdi-- params buffer=0x4c6af8  len=4d40 x=99 y=285 width=411 height=47
bsguigdi-- GUIBufferToScreen ok
bsguigdi-- GUIBufferToScreen enter
bsguigdi-- params buffer=0x4cb840  len=4d40 x=99 y=285 width=411 height=47
bsguigdi-- GUIBufferToScreen ok
bsguigdi-- GUIBufferToScreen enter
bsguigdi-- params buffer=0x4a8be8  len=1df02 x=75 y=133 width=460 height=265
bsguigdi-- GUIBufferToScreen ok
bsguigdi-- GUIUninit enter
bsguigdi-- GUIUninit ok
bskeybd -- KeybdUnint enter
bskeybd -- BsKeyBoard::enter
bskeybd -- KeybdUnint ok
bskeybd -- KeybdUnint enter
bskeybd -- BsKeyBoard::enter
bskeybd -- KeybdUnint ok
bsmain  -- BSSCAN function runed
bsmain  -- Uninitialize ModuleHeap
bsmain  -- NtProcessStartup outer

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最后编辑2007-08-15 16:49:53